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Vectoraster 7.0.5
Vectoraster 7.0.5




vectoraster 7.0.5

Scripting: Hook Improvements Multiple hook functions can be registered and executed per hook.

vectoraster 7.0.5

This was added to facilitate startup scripts setting information that might be used by the UI, such as the name of an integrated flipbook. Scripting: Global Dictionary Added fx.globals as a rootlevel dictionary to support a global place for scripts and UI elements to access shared values. Scripting: getInput() Scripting Helper A number of users have asked for a simple input box so the user can type something in as a parameter to a script. Scripting: Extensions Added an “import extensions” to the startup.py script and added a scripts/extensions directory to use for nonaction extensions, such as the included rv flipbook extension. Scripting: Ability to Find a Node’s Source Added node.getInput(index=0) and node.getOutput(index=0) to allow you to track the primary source up the chain from a target node. Render > Slap Comp > Invert There is now an option to invert the Slap Comp in the Render Options. Paint: Rebuild In Paint Stroke Order Rebuild now always rebuilds in paint stroke order, not in time order. Paint: Playback Selected Events Forward or Backward Playback of paint strokes can now be performed forward or backward depending on whether you select the Play Selected Events Backward or Play Selected Events Forward (arrowhead) icons.

vectoraster 7.0.5

If a layer with a stereo offset is selected prior to duplicating, the stereo offset is taken into account when duplicating the strokes. Paint: Duplicate Strokes From One View To Another Duplicates strokes from one view to another. Nuke Export Inner Blur Support Inner Blur is now supported for shapes exported to Nuke. Reloading the project or media is required for this preference to be enabled.įrame Step and Point Trackers The point trackers now obey the Viewer > Frame Step. Input/Output > EXR > Use Data Window as Display Window The Input/Output > EXR > Use Data Window as Display Window preference overrides the default behavior of Silhouette automatically loading an EXR file’s Display Window. When a multipart file is loaded, all of the parts are loaded into the Project window. This is especially useful when you only need to work within a smaller region of a larger image as it will use less memory and process faster.Įdit > Duplicate Action Duplicates a selected object at the same level in the Object List as opposed to Copy/Paste which places the pasted object at the top of the Object List.ĮXR 2.0 Multipart Support Silhouette now supports EXR 2.0 Multipart files. Our goal is to help you get the job done right, on time and on budget.Ĭrop Node The Crop node crops the image and session to a user defined size. As visual effects artists ourselves, we understand your challenges and timelines. You will be up to speed with minimal effort and have the tools you need to handle the most challenging of shots. Using an entirely stereoscopic workflow, all capabilities of Silhouette, including its award winning rotoscoping, non-destructive paint, keying, matting, warping, morphing, and 2D-3D conversion tools are stereo enabled.ĭeveloped over the years with input by those working in the trenches, Silhouette runs like a well oiled machine.

vectoraster 7.0.5

Invaluable in post-production, Silhouette continues to bring best-of-class tools to the visual effects industry.






Vectoraster 7.0.5